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Suujin Taisen

Suujin Taisen

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584 views
198 downloads
Console
Publisher
Nintendo
Developer
Nintendo
Released
June 7, 2007
Size
12.1 M
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Description

Sujin Taisen plays similarly to a game of dominoes, and is controlled with the Nintendo DS' touchscreen. In each round, the player places a tile on the game board which ranges from 1.5, also featuring paths on them. The object of the game is to place the tiles on the board so that the paths join and the numbers create sequences, which are called "hands". A path on a tile can either be one-way, meaning it emerges from the center number at one side of the piece; two-way, meaning it runs through the tile, either straight through or turning in the middle; three-way, in the shape of a "T"; or four-way, in the shape of a cross.[ There are four kinds of hands the player can make, two for number sequences and two for path sequences. The number sequences include Sequence Join, which is done by joining the paths of adjacent pieces so that the numbers run in order, and Same Number Join, which is done by joining the path of adjacent numbers with the same number. The path sequences include Enclosure Join, which is done by joining the path of adjacent pieces to create a loop, and Complete Join, which is done by joining paths so that both ends are ended with a one-way path. Sujin Taisen features online play through the Nintendo Wi-Fi Connection between two and four players, as well as a Vs. Computer mode. Advanced play strategy revolves around laying the tiles in clever ways so as to score multiple hands with a tile, as well as blocking the opponent from doing the same with items and one's own tiles.

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