The King of All Cosmos accidentally destroyed the stars and now wants the prince to rebuild them after he has recovered. Unfortunately, the prince is only about half a foot tall, so recreating the stars will be difficult. Enter the Katamari, a sphere that the prince can push around our world to “roll up” items, increasing the size of the Katamari until it’s large enough for the King. The prince moves the Katamari around, collecting things that adhere to it in stylized versions of Japanese houses, cities, and environs. Initially, the prince can only pick up smaller items, but as the Katamari grows, it can collect more. Push pins and paper clips cling to the Katamari, expanding its size and allowing it to roll over obstacles and pick up larger objects. After many levels, the Katamari can eventually pick up people, cars, and other oversized items. The analog sticks on the PS2 are used to steer the Katamari from a third-person perspective. A tutorial stage walks the player through the controls and introduces a story about a Japanese girl who can feel the cosmos. To challenge the prince, the King sets size requirements for the Katamari and time limits for the level. Bonus missions restore constellations and come with their own set of constraints. Katamari Damacy’s world is created through offbeat animation and a catchy soundtrack. Players can find hidden presents containing accessories for the prince in the levels. A Katamari competition between two players is also possible.
Katamari Damacy
Console | PS2 (Download Emulator) |
---|---|
Publisher | Namco |
Developer | Namco |
Genre | Action , Puzzle |
Downloads | 7,491 |
Size | 133.59 M |
Released | September 21, 2004 |
5/5 (1 vote)
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