Enter the Matrix

Enter the Matrix
Console Nintendo GameCube (Download Emulator)
Publisher Atari
Developer Shiny
Genre Action
Downloads 3,350
Size 1.13 G
Released May 14, 2003
5/5 (1 vote)
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The captain of the Logos, Niobe, and her first mate, Ghost, rescue a parcel left in the Matrix by the rebel spacecraft Osiris. Ghost and Niobe flee Agents with the package. The box warns Zion that Sentinels are burrowing into Zion. Niobe and Ghost must call the other ships to Zion for defense planning: Niobe and Ghost help fleeing operatives during this mission. After returning home, the ship captains meet in the Matrix to discuss defense. Agents storm the conference venue. The Keymaker, a Matrix software that can access any region, leads the humans to safety through a door he created after everyone is safe. The Keymaker gives them Neo’s key. However, henchmen of the Merovingian, a program built early in the Matrix and now a crime leader, steal the key. More henchmen capture the player’s character as Niobe and Ghost pursue them. Before the player character frees the prisoner, the Merovingian breaks the Keymaker’s key. They escape the Matrix.

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