2nd Super Robot Wars Original Generation

2nd Super Robot Wars Original Generation
Console Sony Playstation 3
Publisher Bandai Namco
Developer Banpresto
Genre Role-Playing , Strategy
Downloads 1,318
Released November 29, 2012
3.2/5 (39 votes)

The game, created by the same team that created Super Robot Wars Original Generation Gaiden, employs high-energy, dynamic action for the in-game battle sequences. The game will use High-definition 2D sprites rendered over a 3D background, according to current series producer Takenobu Terada. This technique was also utilized in the previous game, Super Robot Wars 64. The Twin Battle System from prior Original Generation editions will return, allowing two neighboring units to unite into a single squad that may strike simultaneously.

Two additional game features were also shown. The first is the Maximum Break, which allows four units to attack the adversary simultaneously. [1] The second method is the ability slot system, in which each pilot and mech is given three ability slots. Twin Units have twelve slots because they are one in-game item with two robots and two pilots. When the game begins, players are equipped with the default skills, and beating foes allows them to earn new ones. The player must have three of the identical abilities loaded to the pilot or mech to use an effect. [2] Features available such as the Weapon Equip System and Combination Attacks are also accessible.

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