The XBOX 360 game has had a significant amount of development since the release of Alone in the Dark: Inferno. Inferno is the definitive version of Alone in the Dark and a game that is more than playable thanks to improvements in both the camera and the control. Unfortunately, just like the version for the Xbox, it still bears the burden of its own unique individuality.
Inferno is, to put it more succinctly, an extremely devious game. The traditional elements of survival horror, such as item combinations, vulnerabilities, and the absence of light, are given a more intimate spin here. For instance, in order to cure yourself in Inferno, you won’t be able to simply hit the X button on a herb; rather, you’ll have to manually spray any cuts that arise on your body and then wrap them in bandages. Even though it’s a little detail, it actually puts you in the position of the protagonist of the story. You’ll discover that, much as you would in real life, you’ll be stumbling over the controls when you’re under pressure. You can call that lousy game design if you want, but it will surely get your pulse rate pounding.
What about homemade explosives, which require you to combine the flammable liquid with adhesive tape? You could try that. Make a hole in the bottle with your knife so that the liquid may leak out, then toss the bottle in the direction of a surface to which it will adhere thanks to the tape and light the liquid that has fallen out of the bottle.