Tom Clancy’s EndWar

Tom Clancy’s EndWar
Console Sony Playstation 3
Publisher Ubisoft
Developer Ubisoft Shanghai
Genre Strategy
Downloads 2,463
Size 8.39 G
Released November 4, 2008
5/5 (1 vote)
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A nuclear war broke out in Saudi Arabia in 2016, causing not only the deaths of more than six million people but also a disruption in the flow of oil to the rest of the world. This scenario was previously unimaginable. As a direct result of this, one year later, the United States of America and Europe constructed a worldwide missile defense network in space. At the same time, Russia became the most critical energy provider. It became aware of the true potential of an economic boom that would again transform them into a superpower. In addition, Europe comes together under the banner of the European Federation; however, this flag does not include the United Kingdom.

We are writing in 2020, and the United States is almost finished creating its Freedom Star. This orbital heavy weapons platform will once again upset the balance of power on the planet and substantially exacerbate the tension between the three mega powers. It is only a matter of time until this tension is finally released in the very last conflict that humanity will ever fight, and it will be called the EndWar.

The real-time strategy game Tom Clancy’s EndWar does not feature base construction and only allows players to control a single unit. Instead, the player directs the movement of squads of gunships, tanks, and other similar units while simultaneously being able to handle the ordering of reinforcements when a predetermined length of time has elapsed. However, the player needs to take care of his squads since they collect experience throughout the combat and advance in rank from one to six after each successful battle, making them progressively more powerful. It is even possible to upgrade the units in the four categories of “Attack,” “Defense,” “Mobility,” and “Proficiency” using the credits collected at the end of each mission.

The gameplay of Tom Clancy’s EndWar sets it apart from other games of its genre. Voice commands are used to accomplish any activities, eliminating the need for a cursor.

The player issues an order by combining these numbers, letters, and keywords to communicate with each squad, enemy, and significant place on the map. The game assigns these numbers and letters. For example, suppose the player wants to send his first squad of gunships to attack the second squad of enemy troops. In that case, he must first press and hold a button to activate speech recognition, then say “Unit 1 Attack Hostile 2” (in the English edition), and then let go of the control. Only then will the command take effect? If the system can comprehend the instruction, the next step is to carry it out. In addition, it is possible to issue a succession of orders by finishing the first command without pressing the button until after all charges have been published. When you let go of the control, the system will wait until you give it the subsequent directions before carrying them out in sequence when you press it again.

As the player advances through the command chain, an on-screen pop-up box that displays all available words that can be used in the present context opens up. This makes it simpler for the player to know what he can say by providing him with this information.

Throughout all this, the camera is always following a group. There is no opportunity for unrestricted movement throughout the battlefield. Instead, the player navigates the battlefield by moving around using the “Unit Number Camera” command or activating the “Sitrep” overview map, which displays an abstract real-time map of the conflict zone.

During the single-player campaign, the player assumes command of all three of the game’s armies and competes against an unnamed terrorist organization globally. The game includes 1v1 and 2v2 skirmishes with bots, cooperative campaign play, and a permanent online World War III scenario. In this scenario, thousands of players compete against one another for world dominance by joining one of three sides and assisting in conquering and defending sites on the world map. These include more infantry units, air force bases that provide access to air strikes, and capital cities that need to be taken in three separate stages. A campaign update is released once daily, and it modifies the map to reflect any territorial shifts that have occurred due to the fights that have taken place in the preceding twenty-four hours.

In contrast to the versions available for consoles, the Windows release allows for control using the mouse and keyboard, contains an overhauled user interface and camera, and comes with several brand-new single-player missions and multiplayer areas.

 

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