Ken to Mahou to Gakuen Mono. Final: Shinnyusei wa Ohimesama

Ken to Mahou to Gakuen Mono. Final: Shinnyusei wa Ohimesama
Console Sony PSP
Publisher Acquire , Atlus U.S.A. , Inc.
Developer Zerodiv
Genre Role-Playing
Downloads 393
Size 665.25 M
Released November 5, 2009
5/5 (1 vote)
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The unexpected appearance of the labyrinths altered the entire planet. Many adventures plunged into these mazes in search of riches, and it wasn’t long before the children began to pursue their dreams of becoming heroes. The Adventurer Academies were established to help these children prepare for risky adventures. Players start in the Particus Academy, the newest of the academies, where they can construct their party of students from one of the ten playable races, 15 vocations, and three alignments. Each race has a different attitude toward the others, yet the party compatibility system from earlier games remains. The academy serves as a home base for students, where they can change their teams, buy/sell equipment, perform alchemy, heal/resurrect damaged party members, and go on new adventures. The labyrinths all have a similar layout, although a few portions and opponent and object locations are produced randomly upon entry. Battles are turn-based, with a tension gauge gradually building, letting the party unleash Gambits on their adversaries. If the entire party is defeated in one of the labyrinths, a rescue squad can be sent after them as a final option. The longer the rescue squad takes to find them, the more likely it is that certain artifacts may be lost or that party members would perish permanently.

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